yubsie: (Dies Horribly)
Today I discovered that my Mario Kart skillz translate into Mass Effect. Which is to say I repeatedly drove the Mako into lava. And then there was the time I managed to flip it over and it got stuck on its back like a turtle and I couldn't get it back upright.

After that, I managed to get to the next part of the plot. It turns out I'm even worse at aiming the Mako's gun than I am at aiming Shepard's pistol. I like this game, but I'm really not very good at it. I'm much more suited to games where yous shoot things by selecting "shoot" from a menu and the bad guys wait their turn. :p But despite all this I'm still having fun, so I shall keep going and... hopefully get better at aiming. And turn the combat difficulty down to Casual. :p

Speaking of games where I don't have to aim and the enemies wait their turn... I finally realized that the reason I felt the urge to play Avernum this weekend is probably that this week's Glaxcin post uses most of the low level Avernum enemies. THere aren't any brigands and Nephilim, since human enemies don't really fit the tone and Nephilim are a bit too distinctive, but there are goblins, rodents of unusual size, giant spiders and dungeon bats. :p

The fact that the goblins are not in fact hostile has absolutely nothing to do with any webcomic, I don't know where you would get such a notion. :p

Of course, I wasn't actually going up against any of the low level monsters, since I'm at the point of the game where a lot of the wandering monsters will result in a popup message basically saying that they went "Oh, it's you, nevermind!" We call these smart wandering monsters. :p
yubsie: (Default)
Explanatory note: The Anama are a cult in Exile/Avernum that oppose the use of magic. You can join this cult in the game. You get some stat boosts and access to some high level cleric spells earlier than usual. However, you lose all skill in mage spells and all mage spells. Dispel Barrier is used to... well, dispel magic barriers between you and fabulous treasure.

QotD

Brian: I'm thinking of restarting it just because I can't stand not having dispel barrier
Brian: The Anama are just stupid!
Me: THey are :-p
Me: The creator did say you'd have to be crazy to play thorugh as Anama :-p
Brian: I know, I decided to give it a try
Brian: I've found myself cheating to much
Brian: Mainly the whole infinite money thing...
Brian: Though Divine Retribution 3 is quite nice..
Me: hehehe
Brian: In short though, "F*** THE ANAMA! I WANNA CAST THE SPELLS THAT MAKE PEOPLE FALL DOWN!"
yubsie: (Default)
Continuing my theme of "The Empire in Avernum is too stupid to live"...

If you were a bureaucracy obsessed empire (as so many of us are these days :p) that builds huge archives full of $@)*$)@#*$@)(* invisible enemies to keep anyone from stealing an accountant's ledger...

Would you have FIRE LIZARDS in said building? :p

*gets thrown into Avernum for mentioning this* :p
yubsie: (Default)
Well, so far my year is off to a quiet, snowy start. My sister figures it'll be a good year because the fudge didn't explode like it did LAST New Year's Eve. :p

I've been playing a lot of Avernum 2. I have come to the related conclusions that Avernum should give up on the whole army thing and train those soldiers as adventurers instead and that the Empire is too stupid to live.

My party of four adventurers has taken out more Empire soldiers than most regiments. We killed the general who was commanding the entire region. And yet they let me through checkpoints because I show them the right pass! A pass I have because I broke into an outpost, killed everyone inside and STOLE THE PASS. I guess wanted posters are a foreign concept. I mean, they have plenty of time to send off a description while I'm recharging spellpoints or selling off their stuff. :p
yubsie: (Default)
Happy Canada Day, everyone! (Yes, that includes the non-Canadians. They can have a happy Canada Day too! :p)

And happy birthday [livejournal.com profile] guinastasia!

I've been playing Avernum, which is great fun. My characters need to stop dying though, because they keep losing items when they do so. Like my mage, who lost... his clothing. He got to keep his ring, his gloves and his staff. But not his robe, cloak or PANTS. :p So I had to trudge back through an old dungeon to make him not naked. :p Then my fighter got himself killed. His armor survived (which is good, because steel chainmail isn't cheap :p), as did his pants (yay), but not his boots. So I currently have a barefoot frontline fighter. Oddly, my two female characters haven't died yet, outside of full party destruction. :p

I also finished reading my new comics. Fables 9 and Books of Magic 4. :p I want more! Books of Magic can be done (though I don't think I saw volume 5 at Comic Hunter) Fables... I will have to be patient. I want Fables icons! Too bad I don't have Photoshop on Puck, and my desktop isn't useable since my brother stole the monitor. :p

Fables spoilers )
yubsie: (Default)
I've been playing a bit of Avernum the past couple days, since I realized I can put the save file on my USB key and play it when I get home. I'm still at the early stage where you end up running a used weapon and armour business in order to raise spell money. Why are these items used? 'Cause I killed that guys who were using them, of course! :p I always feel bad when I kill goblins though, thanks to Goblins. :p (Which still hasn't updated :p)

Oh, and I watched Dotor Who today. Doomsday.

Spoilers )
yubsie: (Default)
Tess is evil. Very evil. Because... Destiny/Rambaldi OTP. It's so many kinds of wrong. I think I'll go whimper in the corner now.

Today was a fun video game day. I beat Quest for Glory I with my magic user, Neville. It was funny. By the end, it was all "Cheetaur? I KEEL YOU DEAD? Goblin? ACK! RUN AWAY!" Not because goblins are particularly tough. No, simply because they CRASH THE GAME. Why do I always have one character with huge crashy problems?

After that, I started a fighter character. Who I named Swordy. He's kinda fun. The way he gets through puzzles is, well, he solves his problems with violence. Need to get a ring out of a tree? The thief climbs the tree, the magic user casts Fetch and the fighter... the fighter throws rocks at it. :p Plus, he has a sword, which kills things SO much better than a dagger.

I got kinda bored of that though, because I'd already played the basic story recently with Neville. So I installed QfG II and imported Grig (my thief). It's interesting working with a text parser, I must admit. Also, I HATE THE STREETS IN THAT CITY! I am going to be so PERMANENTLY lost. It took me all of the day just to find the money changer so I can actually buy supplies from the merchants.

I also discovered that Avernum 4 is out! :D I don't like the Avernum remakes as much as the original Exile series, but this is still really exciting because there never was an Exile 4. This is all new story! The single most exciting fact is that the creator finally realized that making people pay gold for training was a royal pain. I mean, it added a certain element of realism, but it also added an element of going to the character editor to get more money. :p

Skills ranged in gold cost from 10 for a level of skill with a given weapon to 250 for a level of mage spells. Your average goblin gives around five gold. You have six party members (four in the remakes).

Starting to see the problem?

But now the problem is gone and I am a happy Ewok! :D

Oh, and Goblins finally updated. It was worth the wait, too. DIES HORRIBLY WAS IN IT! DIES HORRIBLY WAS IN IT!

Profile

yubsie: (Default)
Yubsie

February 2025

S M T W T F S
      1
2345678
9101112131415
161718 19202122
232425262728 

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 28th, 2025 05:05 am
Powered by Dreamwidth Studios